L

Creative Art Team—2D角色原画(上海/深圳)

LIGHTSPEED STUDIOS
Full-time
On-site
China
🌐 Digital Marketing

📌 Core Information

🔹 Job Title: Creative Art Team—2D角色原画(上海/深圳)

🔹 Company: LIGHTSPEED STUDIOS

🔹 Location: China (Shanghai/Shenzhen)

🔹 Job Type: Full-time

🔹 Category: Game Development

🔹 Date Posted: 2025-07-28

🔹 Experience Level: 0-2 years

🔹 Remote Status: On-site (Shanghai/Shenzhen)

🚀 Job Overview

Key aspects of this role include:

  • Contributing to the creative process of game development
  • Designing and creating 2D game art assets
  • Collaborating with cross-functional teams to achieve project goals
  • Adapting to various game art styles and trends

ASSUMPTION: This role involves a high level of creativity and collaboration, requiring strong communication skills and the ability to work well within a team.

📋 Key Responsibilities

✅ Design and create 2D game art assets, including character and fashion designs

✅ Contribute to the early-stage creative output for character concept design and world-building

✅ Collaborate with cross-functional teams to achieve project goals

✅ Adapt to various game art styles and trends

ASSUMPTION: The role may require working on multiple projects simultaneously, with tight deadlines and high-quality standards.

🎯 Required Qualifications

Education: Bachelor's degree or higher

Experience: 1 year or more of relevant work experience

Required Skills:

  • Strong artistic foundation and skills
  • Familiarity with various game art styles
  • Proficiency in Photoshop and other relevant software
  • Strong communication and teamwork skills
  • Ability to work under pressure and meet deadlines

Preferred Skills:

  • Experience with game engines (e.g., Unity, Unreal Engine)
  • Fluency in English

ASSUMPTION: While not explicitly stated, it is assumed that candidates should have a strong passion for gaming and game development.

💰 Compensation & Benefits

Salary Range: The salary range for this role is estimated to be between ¥15,000 - ¥25,000 per month, based on industry standards for entry-level game artists in China.

Benefits:

  • Competitive benefits package
  • Opportunities for professional growth and development
  • Chance to work on high-profile game projects

Working Hours: Full-time position with standard office hours (Monday-Friday, 9:00 AM - 6:00 PM)

ASSUMPTION: The salary range provided is an estimate based on industry standards and may vary depending on the candidate's specific qualifications and experience.

📌 Applicant Insights

🔍 Company Context

Industry: LIGHTSPEED STUDIOS is a leading global game developer, with teams across multiple countries and over 50 games under its belt.

Company Size: LIGHTSPEED STUDIOS has 1,001-5,000 employees, providing a large and diverse work environment.

Founded: LIGHTSPEED STUDIOS was founded in 2008 and has since grown into a prominent player in the global game development scene.

Company Description:

  • LIGHTSPEED STUDIOS is dedicated to creating high-quality games across multiple platforms and genres
  • The company is committed to providing equal employment opportunities and fostering a supportive work environment
  • LIGHTSPEED STUDIOS is focused on bringing next-generation gaming experiences to users worldwide

Company Specialties:

  • Computer games and information technology

Company Website: https://www.lightspeed-studios.com/

ASSUMPTION: LIGHTSPEED STUDIOS is a well-established company with a strong track record in game development, offering opportunities for growth and professional development.

📊 Role Analysis

Career Level: Entry-level to junior

Reporting Structure: This role may report to a senior art director or lead artist

Work Arrangement: On-site, with the option to work in either Shanghai or Shenzhen

Growth Opportunities:

  • Advancement to senior or lead artist roles
  • Expansion into other areas of game development, such as 3D art or animation
  • Potential to work on high-profile projects and gain industry recognition

ASSUMPTION: This role offers opportunities for growth and development within the game art field, as well as potential exposure to other aspects of game development.

🌍 Location & Work Environment

Office Type: On-site offices in Shanghai and Shenzhen

Office Location(s): Shanghai and Shenzhen, China

Geographic Context:

  • Shanghai: A bustling metropolis with a vibrant gaming industry and numerous cultural attractions
  • Shenzhen: A major tech hub with a growing game development scene and a lower cost of living compared to Shanghai

Work Schedule: Standard office hours, Monday-Friday, with the possibility of overtime during project deadlines

ASSUMPTION: The work environment may be fast-paced and demanding, with tight deadlines and high-quality standards, but also offers opportunities for creativity and collaboration.

💼 Interview & Application Insights

Typical Process:

  • Online application submission
  • Phone or video screening
  • Art test or portfolio review
  • On-site or virtual interview with the hiring manager and/or team members

Key Assessment Areas:

  • Artistic skills and creativity
  • Communication and teamwork abilities
  • Adaptability and problem-solving skills
  • Understanding of game art styles and trends

Application Tips:

  • Tailor your resume and portfolio to highlight relevant skills and experiences for this role
  • Prepare examples of your work that demonstrate your ability to adapt to various game art styles
  • Research LIGHTSPEED STUDIOS and its games to show your enthusiasm and understanding of the company

ATS Keywords: Character Design, Fashion Design, Concept Design, Artistic Skills, Communication, Team Spirit, Stress Resistance, Game Art Styles, Design Thinking, Creativity, Imagination, Photoshop

ASSUMPTION: The application process may be competitive, with a strong focus on artistic skills and the ability to work well within a team.

🛠️ Tools & Technologies

  • Photoshop
  • Other relevant 2D art software (e.g., Illustrator, Procreate)
  • Game engines (e.g., Unity, Unreal Engine) - may be required depending on the project

ASSUMPTION: Familiarity with industry-standard 2D art software is essential for this role, while knowledge of game engines may be beneficial but not always required.

👔 Cultural Fit Considerations

Company Values:

  • Creativity and innovation
  • Collaboration and teamwork
  • Passion for gaming and game development

Work Style:

  • Fast-paced and demanding, with tight deadlines
  • Highly collaborative, with a focus on teamwork and communication
  • Opportunities for creativity and professional growth

Self-Assessment Questions:

  • Do you have a strong passion for gaming and game development?
  • Are you comfortable working in a fast-paced, collaborative environment with tight deadlines?
  • Do you have a solid artistic foundation and the ability to adapt to various game art styles?

ASSUMPTION: A strong cultural fit for this role would involve a passion for gaming, strong artistic skills, and the ability to work well within a team in a fast-paced environment.

⚠️ Potential Challenges

  • Meeting tight deadlines and maintaining high-quality standards
  • Adapting to various game art styles and trends
  • Working effectively within a large, diverse team
  • Competing with other talented applicants for limited positions

ASSUMPTION: These challenges are common in the game development industry and can be overcome with strong communication, adaptability, and a commitment to continuous learning and improvement.

📈 Similar Roles Comparison

  • This role is similar to other entry-level or junior 2D game artist positions, but may offer more opportunities for growth and exposure to high-profile projects
  • Compared to other game development roles, this position may have a stronger focus on creativity and artistic skills
  • Career progression may involve moving into senior or lead artist roles, or exploring other aspects of game development

ASSUMPTION: While this role shares similarities with other entry-level game artist positions, it offers unique opportunities for growth and development within the game art field.

📝 Sample Projects

  • Character and fashion designs for QQ飞车手游 (QQ Speed Mobile)
  • Concept art and world-building for unannounced projects
  • Contributions to other LIGHTSPEED STUDIOS games, depending on project needs

ASSUMPTION: Sample projects may vary depending on the specific needs of the projects and the company's pipeline.

❓ Key Questions to Ask During Interview

  • What are the most challenging aspects of this role, and how can I best prepare for them?
  • How does this role contribute to the overall creative process of game development at LIGHTSPEED STUDIOS?
  • What opportunities are there for professional growth and development within the company?
  • How does the team collaborate and communicate to ensure project success?
  • What is the typical career path for someone in this role, and what opportunities exist for advancement?

ASSUMPTION: Asking thoughtful questions during the interview process can help demonstrate your interest in the role and provide valuable insights into the company and the team.

📌 Next Steps for Applicants

To apply for this position:

  • Submit your application through the application link
  • Tailor your resume and portfolio to highlight your relevant skills and experiences
  • Prepare examples of your work that demonstrate your ability to adapt to various game art styles
  • Research LIGHTSPEED STUDIOS and its games to show your enthusiasm and understanding of the company
  • Follow up with the hiring manager one week after submission, if you haven't heard back

⚠️ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.