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G1-Creative Art team-动画导演(深圳)

LIGHTSPEED STUDIOS
Full-time
On-site
China
🌐 Digital Marketing

📌 Core Information

🔹 Job Title: G1-Creative Art team-动画导演(深圳)

🔹 Company: LIGHTSPEED STUDIOS

🔹 Location: China-Shenzhen

🔹 Job Type: Full-Time

🔹 Category: Computer Games

🔹 Date Posted: 2025-07-11

🔹 Experience Level: 5-10 years

🔹 Remote Status: On-site

🚀 Job Overview

Key aspects of this role include:

  • Driving the animation and performance aspects of game development
  • Collaborating with various teams to ensure visual style and performance quality align with the game's tone
  • Providing constructive feedback and maintaining narrative continuity
  • Guiding the animation and performance aspects of game development

ASSUMPTION: This role requires a strong background in film production, directing, or narrative-focused game development, with a passion for visual arts and animation.

📋 Key Responsibilities

✅ Understand and organize core narratives and visuals based on story requirements

✅ Provide guidance on actor performance and animation

✅ Collaborate with various teams to ensure visual style and performance quality align with the game's tone

✅ Guide the animation and performance aspects of game development

✅ Provide constructive feedback and maintain narrative continuity

ASSUMPTION: The role may involve working with various teams, including actors, animators, and other game developers.

🎯 Required Qualifications

Education: Not specified

Experience: 5-10 years in film production, directing, or narrative-focused game development

Required Skills:

  • Animation Direction
  • Storytelling
  • Visual Aesthetics
  • Actor Guidance
  • CG Animation
  • Game Development
  • Art Coordination
  • Performance Quality
  • Script Development
  • Storyboard Creation
  • Feedback Provision
  • Narrative Design
  • Collaboration
  • Concept Development
  • Character Animation
  • Dialogue Direction
  • Visual Effects

Preferred Skills:

  • Familiarity with the Monster Hunter IP

ASSUMPTION: While not explicitly stated, a degree in film studies, animation, or a related field may be beneficial for this role.

💰 Compensation & Benefits

Salary Range: The salary range for this role is estimated to be ¥300,000 - ¥500,000 per year, based on industry standards for experienced game directors in China.

Benefits:

  • Not specified

Working Hours: 40 hours per week

ASSUMPTION: The salary range provided is an estimate based on industry standards and may vary depending on the candidate's experience and skills.

📌 Applicant Insights

🔍 Company Context

Industry: Computer Games

Company Size: 1,001-5,000 employees

Founded: 2008

Company Description:

  • LIGHTSPEED STUDIOS is a leading global game developer with teams across multiple countries
  • They have created over 50 games across multiple platforms and genres for more than 4 billion registered users
  • The company is focused on bringing next-generation experiences to gamers across multiple genres and devices

Company Specialties:

  • Computer games and information technology

Company Website: https://www.lightspeed-studios.com/

ASSUMPTION: LIGHTSPEED STUDIOS is a well-established company in the game development industry, with a strong focus on creating high-quality games for a global audience.

📊 Role Analysis

Career Level: Experienced

Reporting Structure: The role reports directly to the Creative Art team lead

Work Arrangement: On-site, with the possibility of hybrid or remote work in the future

Growth Opportunities:

  • Potential to work on multiple projects and gain experience in various game genres
  • Opportunity to collaborate with international teams and learn from diverse perspectives
  • Possibility to advance to a senior or lead role within the creative art team

ASSUMPTION: The role offers opportunities for professional growth and development within the company.

🌍 Location & Work Environment

Office Type: On-site, with the possibility of hybrid or remote work in the future

Office Location(s): China-Shenzhen

Geographic Context:

  • The Shenzhen office is located in the heart of China's tech industry, offering a vibrant and dynamic work environment
  • The city is known for its high quality of life, with numerous cultural attractions and recreational activities
  • Shenzhen is also home to a thriving game development industry, with many opportunities for networking and collaboration

Work Schedule: Standard office hours, with the possibility of flexible work arrangements

ASSUMPTION: The work environment is fast-paced and dynamic, with a strong focus on collaboration and innovation.

💼 Interview & Application Insights

Typical Process:

  • Online application submission
  • Phone or video screening
  • On-site or virtual interview with the hiring manager and team members
  • Final decision and offer

Key Assessment Areas:

  • Candidates' understanding of the game development process
  • Candidates' ability to provide constructive feedback and maintain narrative continuity
  • Candidates' passion for visual arts and animation

Application Tips:

  • Highlight relevant experience in film production, directing, or narrative-focused game development
  • Include a portfolio or demo reel showcasing your animation and performance direction skills
  • Demonstrate your understanding of the Monster Hunter IP and how it can be incorporated into the game

ATS Keywords: Animation Direction, Storytelling, Visual Aesthetics, Actor Guidance, CG Animation, Game Development, Art Coordination, Performance Quality, Script Development, Storyboard Creation, Feedback Provision, Narrative Design, Collaboration, Concept Development, Character Animation, Dialogue Direction, Visual Effects

ASSUMPTION: The application process may vary depending on the specific needs of the hiring team and the current stage of the project.

🛠️ Tools & Technologies

  • Not specified

ASSUMPTION: The specific tools and technologies required for this role may vary depending on the project and the candidate's skills.

👔 Cultural Fit Considerations

Company Values:

  • Not specified

Work Style:

  • Collaborative and innovative
  • Fast-paced and dynamic
  • Focused on delivering high-quality games for a global audience

Self-Assessment Questions:

  • Do you have a strong background in film production, directing, or narrative-focused game development?
  • Are you passionate about visual arts and animation, with a deep understanding of game development processes?
  • Are you comfortable working in a fast-paced, collaborative environment and providing constructive feedback to maintain narrative continuity?

ASSUMPTION: The company values a strong work ethic, collaboration, and a passion for creating high-quality games.

⚠️ Potential Challenges

  • The role may require working on tight deadlines and managing multiple projects simultaneously
  • The game development industry is highly competitive, with a constant need to innovate and adapt to changing market trends
  • The role may require working with diverse teams, including actors, animators, and other game developers, each with their own unique perspectives and work styles
  • The role may require working with the Monster Hunter IP, which has a dedicated fanbase with high expectations for the game's quality and authenticity

ASSUMPTION: The role offers a unique opportunity to work on a high-profile game project, but also comes with its own set of challenges and expectations.

📈 Similar Roles Comparison

  • This role is similar to that of a Game Director or Lead Animator, but with a stronger focus on narrative design and performance direction
  • The role requires a strong background in film production, directing, or narrative-focused game development, with a passion for visual arts and animation
  • The role offers opportunities for professional growth and development within the company, with the potential to advance to a senior or lead role within the creative art team

ASSUMPTION: The role is unique in its focus on narrative design and performance direction, but shares many similarities with other game development roles.

📝 Sample Projects

  • Not specified

ASSUMPTION: The specific projects the candidate will work on may vary depending on the current needs of the company and the stage of the game development process.

❓ Key Questions to Ask During Interview

  • Can you describe the game development process and how this role fits into it?
  • How does the company support the growth and development of its employees?
  • What are the key challenges facing the game development industry, and how does the company approach them?
  • How does the company ensure the authenticity and quality of the Monster Hunter IP in the game?
  • What are the expectations for this role in terms of collaboration and communication with other teams and stakeholders?

ASSUMPTION: The interview process is an opportunity to learn more about the company, the role, and the game development process, as well as to demonstrate your skills and qualifications.

📌 Next Steps for Applicants

To apply for this position:

  • Submit your application through this link
  • Highlight your relevant experience in film production, directing, or narrative-focused game development
  • Include a portfolio or demo reel showcasing your animation and performance direction skills
  • Demonstrate your understanding of the Monster Hunter IP and how it can be incorporated into the game
  • Follow up with the hiring manager within one week of submission to confirm receipt of your application

⚠️ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.