π Core Information
πΉ Job Title: Motion Graphics Artist - 2XKO
πΉ Company: Riot Games
πΉ Location: Singapore
πΉ Job Type: On-site
πΉ Category: Computer Games
πΉ Date Posted: May 14, 2025
πΉ Experience Level: 2-5 years
πΉ Remote Status: No
π Job Overview
Key aspects of this role include:
- Designing and executing motion graphics for 2XKO
- Collaborating with various teams to enhance player experience
- Creating UI animatics and user flows
- Operating as a subject matter expert on motion graphics
ASSUMPTION: This role requires a strong understanding of animation principles and experience in UI animation to effectively contribute to the team.
π Key Responsibilities
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Create UI Animatics by taking the visuals of menus, buttons, navigation flows, and UI and animating them according to Riotβs and 2XKOβs quality bar and style
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Implement motion graphics with Unreal Engine 5, including documenting motion design conventions and best practices for future artists to leverage
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Confidently operate as a subject matter expert on motion graphics for the team, able to effectively communicate and represent principles of animation and when motion is best used to better the playersβ experience
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Breathe life into the game experience by adding dynamic elements and animating visual effects from static artwork
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Support a culture of continuous improvement, ownership, and collaboration
ASSUMPTION: The role may require occasional overtime to meet project deadlines.
π― Required Qualifications
Education: Not specified
Experience: 3+ years of professional experience as a motion graphics artist
Required Skills:
- Strong understanding of animation principles and how to use them effectively
- Experience animating dynamic and functional User Interfaces, including systems, menus, and HUDs
- Experience using Adobe Suite including After Effects with industry standard plugins, and collaborating with tools like Figma
Preferred Skills:
- Knowledge of the fighting game genre and its community
- Experience in Unreal; animation in UMG, Blueprints and Material Editor
- Familiarity with best practices for optimized asset creation and a willingness to adapt to evolving tools and workflows in Unreal Engine
- Experience in graphic design with an eye for composition, typography and visual storytelling
- Ability to adapt to changing project requirements and iterate on UI designs based on user feedback and testing
- Experience working in 3D with applications such as: Maya, 3ds Max, Cinema 4D, Element 3D
- Passion for Games: A genuine passion for video games and an understanding of the interactive medium
- Experience working across time zones and in cross-cultural teams
ASSUMPTION: While not explicitly stated, a bachelor's degree in a related field or equivalent experience is likely expected.
π° Compensation & Benefits
Salary Range: Not specified. According to industry standards, the average salary for a Motion Graphics Artist in Singapore ranges from SGD 4,000 to 8,000 per month, depending on experience and skills.
Benefits:
- Full relocation support
- Full health insurance for you, your spouse and children
- Open paid time off
- Retirement benefits with company matching
- Life insurance, parental leave, plus short-term and long-term disability
- Play Fund so you can broaden and deepen your knowledge of our players and community through games
- Riot will double down on your donations of time and money to non-profits
Working Hours: Full-time, typically 40 hours per week. May include occasional overtime.
ASSUMPTION: The salary range provided is an estimate based on industry standards and may vary depending on the candidate's skills and experience.
π Applicant Insights
π Company Context
Industry: Computer Games. Riot Games is a global leader in gaming, known for titles like League of Legends, VALORANT, and the upcoming 2XKO.
Company Size: 1,001-5,000 employees. This size allows for ample opportunities for collaboration and growth while maintaining a strong company culture.
Founded: 2006. Riot Games has since grown to become one of the most prominent game developers and publishers worldwide.
Company Description:
- Riot Games is committed to changing the way video games are developed, published, and supported for players.
- The company is headquartered in Los Angeles, California, with offices worldwide, including Singapore.
- Riot Games has been recognized for its exceptional work environment, appearing on numerous "Best Places to Work" lists.
Company Specialties:
- Video game development and publishing
- Esports and competitive gaming
- Entertainment and media
Company Website: http://www.riotgames.com
ASSUMPTION: Riot Games' focus on player experience and community engagement sets it apart in the gaming industry.
π Role Analysis
Career Level: Mid-level. This role requires significant experience in motion graphics and UI animation but offers opportunities for growth and leadership.
Reporting Structure: The Motion Graphics Artist will report to the Manager of Game Production for the Singapore 2XKO team.
Work Arrangement: On-site, with the possibility of occasional remote work for specific tasks or projects.
Growth Opportunities:
- Advancement to senior or lead roles within the motion graphics team
- Expansion into other areas of game development, such as 3D animation or visual effects
- Potential to work on multiple projects and games within the Riot Games portfolio
ASSUMPTION: The role may evolve over time as the 2XKO project progresses, presenting new opportunities and challenges.
π Location & Work Environment
Office Type: Riot Games' Singapore office is a modern, collaborative workspace designed to foster creativity and innovation.
Office Location(s): Lavender, Singapore
Geographic Context:
- Singapore is a multicultural city-state and island country in Southeast Asia.
- The country is known for its vibrant gaming scene and is home to several major game development studios.
- Singapore offers a high quality of life, with excellent infrastructure, education, and healthcare systems.
Work Schedule: Full-time, typically 40 hours per week. May include occasional overtime to meet project deadlines.
ASSUMPTION: The work environment may be dynamic and fast-paced, requiring adaptability and strong communication skills.
πΌ Interview & Application Insights
Typical Process:
- Online application submission
- Phone or video screen with the hiring manager
- Technical interview and portfolio review
- On-site or virtual final interview with the team
Key Assessment Areas:
- Portfolio quality and relevance
- Technical skills in motion graphics and UI animation
- Communication and collaboration skills
- Cultural fit and alignment with Riot Games' values
Application Tips:
- Tailor your resume and cover letter to highlight relevant skills and experiences for this role
- Prepare a strong portfolio showcasing your motion graphics and UI animation work
- Research Riot Games and the 2XKO project to demonstrate your enthusiasm and understanding of the company and its products
ATS Keywords: Motion Graphics, UI Animation, Adobe After Effects, Unreal Engine, Game Development, Player Experience, Collaboration, Cross-Cultural Teams
ASSUMPTION: The interview process may include assessments or challenges to evaluate the candidate's technical skills and problem-solving abilities.
π οΈ Tools & Technologies
- Adobe After Effects
- Adobe Suite (Photoshop, Illustrator)
- Unreal Engine 5
- Figma
- 3D software (Maya, 3ds Max, Cinema 4D, Element 3D)
ASSUMPTION: The candidate may be required to learn and adapt to new tools and technologies as the project evolves.
π Cultural Fit Considerations
Company Values:
- Player Focus
- Innovation
- Inclusion
- Ownership
- One Team
Work Style:
- Collaborative and cross-functional
- Fast-paced and dynamic
- Focused on continuous improvement
Self-Assessment Questions:
- Do you have a genuine passion for video games and the interactive medium?
- Are you comfortable working in a cross-cultural team and across time zones?
- Can you adapt to changing project requirements and iterate on designs based on user feedback?
ASSUMPTION: Riot Games values candidates who are passionate about games, collaborative, and committed to continuous learning and improvement.
β οΈ Potential Challenges
- The role may require occasional overtime to meet project deadlines
- Working in a fast-paced, dynamic environment may present unique challenges and require strong adaptability
- Collaborating with cross-functional teams may necessitate strong communication and interpersonal skills
- The role may require working with legacy systems or tools that are new to the candidate
ASSUMPTION: The candidate should be prepared to work in a challenging and ever-evolving environment, with a focus on continuous learning and improvement.
π Similar Roles Comparison
- Unlike other motion graphics roles, this position focuses specifically on UI animation and user experience for a fighting game
- The role requires a strong understanding of animation principles and the ability to apply them effectively in a game development context
- Career progression may involve moving into senior or lead roles within the motion graphics team or expanding into other areas of game development
ASSUMPTION: The candidate should have a strong foundation in motion graphics and UI animation, with a willingness to learn and adapt to the unique demands of game development.
π Sample Projects
- UI Animatics for a fighting game menu system
- Motion graphics for in-game notifications and feedback systems
- Animated transitions and effects for game UI elements
ASSUMPTION: The candidate's portfolio should demonstrate a strong understanding of UI animation and motion graphics, with a focus on enhancing the player experience.
β Key Questions to Ask During Interview
- Can you describe the creative vision for 2XKO and how my role will contribute to it?
- How does Riot Games support the growth and development of its motion graphics artists?
- What is the team structure for the 2XKO project, and how will my role fit into it?
- How does Riot Games approach collaboration and communication across different teams and time zones?
- What are the most challenging aspects of working on a project like 2XKO, and how does Riot Games support its team members in overcoming them?
ASSUMPTION: The candidate should ask thoughtful, informed questions that demonstrate their interest in the role and the company.
π Next Steps for Applicants
To apply for this position:
- Submit your application through this link
- Tailor your resume and cover letter to highlight relevant skills and experiences for this role
- Prepare a strong portfolio showcasing your motion graphics and UI animation work
- Research Riot Games and the 2XKO project to demonstrate your enthusiasm and understanding of the company and its products
- Follow up with the hiring manager one week after submitting your application to express your continued interest in the role
β οΈ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.