π Core Information
πΉ Job Title: Senior Technical Artist (Video Game)
πΉ Company: Tentworks Interactive
πΉ Location: Bengaluru, Karnataka, India
πΉ Job Type: Full-time, On-site
πΉ Category: Computer Games
πΉ Date Posted: July 8, 2025
πΉ Experience Level: 5-10 years
πΉ Remote Status: On-site (with remote work options)
π Job Overview
Key aspects of this role include:
- Collaborating with artists and game designers to define art production pipelines
- Optimizing 3D models, textures, and animations for performance across multiple platforms
- Developing and maintaining tools that assist in the art production process
- Providing support and troubleshooting for technical issues related to art assets
- Mentoring junior artists in technical matters and ensuring best practices are followed
ASSUMPTION: This role requires a strong technical background with a focus on art production pipelines and performance optimization. It also involves significant collaboration with other teams and mentoring junior artists.
π Key Responsibilities
β
Collaborate with artists and game designers to define art production pipelines and workflows
β
Optimize 3D models, textures, and animations for performance across multiple platforms
β
Develop and maintain tools that assist in the art production process
β
Provide support and troubleshooting for technical issues related to art assets
β
Assist in creating shaders and materials that align with the visual style of the game
β
Train and mentor junior artists in technical matters and ensure best practices are followed
β
Stay updated on current trends and technologies in game development
ASSUMPTION: The role involves a mix of creative and technical tasks, requiring strong problem-solving skills and the ability to work collaboratively with interdisciplinary teams.
π― Required Qualifications
Education: Bachelor's degree in Computer Science, Game Design, or a related field (or equivalent experience)
Experience: Minimum of 7 years of experience working full-time in the gaming industry as a Technical Artist
Required Skills:
- Proficient in industry-standard tools such as Maya, Blender, Unity, or Unreal Engine
- Strong knowledge of shaders, lighting, and rendering techniques
- Excellent problem-solving skills and the ability to troubleshoot technical issues effectively
- Experience with programming/scripting languages (Python, C#, etc.) and the development of custom tools
- Exceptional communication skills and ability to work collaboratively with interdisciplinary teams
- A passion for video games and a strong understanding of game development workflows
Preferred Skills:
- Experience mentoring other team members
ASSUMPTION: Candidates should have a strong portfolio demonstrating technical art skills and a proven track record in game development.
π° Compensation & Benefits
Salary Range: INR 15-25 lakhs per annum (based on experience and industry standards for senior roles in Bengaluru)
Benefits:
- 28 days in a year of paid time off
- Regular team engagement events
- Work with a passionate team
- Eligibility for employee stock options
- Paid Time Off (Vacation, Sick & Public Holidays)
- Health Care Plan (Medical, Dental & Vision)
- Family Leave (Maternity, Paternity)
Working Hours: 40 hours per week, with flexible hours and remote work options available
ASSUMPTION: The salary range is an estimate based on industry standards for senior roles in Bengaluru. Actual compensation may vary based on experience and performance.
π Applicant Insights
π Company Context
Industry: Computer Games
Company Size: 11-50 employees (small to mid-sized company, offering a close-knit team environment)
Founded: 2018 (relatively new company with a focus on growth and innovation)
Company Description:
- Tentworks Interactive is a video game company operating in multiple countries, holding an Indian license and headquartered in Bangalore with a second office in San Francisco
- The company aims to create interactive tycoon/strategy games to a vast audience, focusing on great narrative design
- Tentworks Interactive is always looking for game enthusiasts who are passionate and have the ability to work as a team
Company Specialties:
- Simulation
- Management
- Gaming
- Video games
- Design
- PC
- XBOX ONE
- PlayStation
- Video Game Design
- Game Asset Creation
- Video Game Development
- 3D Art
- 2D Art
- And Programming
Company Website: http://www.tentworks.io
ASSUMPTION: Tentworks Interactive is a growing company with a focus on creating engaging and immersive video games. They value collaboration and teamwork, offering a dynamic work environment.
π Role Analysis
Career Level: Senior (experienced professionals with a proven track record in their field)
Reporting Structure: This role may report to the Art Director or Technical Director, depending on the company's organizational structure
Work Arrangement: On-site with remote work options available (flexible hours and work-from-home options may be available)
Growth Opportunities:
- Mentoring junior artists and helping them develop their skills
- Contributing to the development of new tools and technologies
- Potential career progression to a lead or director role in the future
ASSUMPTION: This role offers opportunities for professional growth and development, both in terms of technical skills and leadership abilities.
π Location & Work Environment
Office Type: On-site with remote work options (flexible hours and work-from-home options may be available)
Office Location(s): Bengaluru, Karnataka, India (with a second office in San Francisco, USA)
Geographic Context:
- Bengaluru is the capital of the Indian state of Karnataka and is known for its vibrant tech industry
- The city offers a mix of traditional Indian culture and modern urban living
- Bengaluru has a tropical savanna climate, with warm and humid weather throughout the year
Work Schedule: 40 hours per week, with flexible hours and remote work options available
ASSUMPTION: The work environment at Tentworks Interactive is collaborative and dynamic, with a focus on creating engaging and immersive video games.
πΌ Interview & Application Insights
Typical Process:
- Online application submission
- Phone or video screen with the HR team
- Technical interview with the Art Director or Technical Director
- On-site or virtual interview with the team
- Final decision and offer
Key Assessment Areas:
- Technical skills and knowledge of industry-standard tools
- Problem-solving skills and ability to troubleshoot technical issues
- Communication skills and ability to work collaboratively with interdisciplinary teams
- Cultural fit and alignment with company values
Application Tips:
- Highlight relevant experience and projects in your resume and portfolio
- Tailor your cover letter to demonstrate your passion for video games and understanding of game development workflows
- Prepare examples of your technical art skills and be ready to discuss them in detail during the interview
- Research the company and be prepared to discuss your alignment with their values and mission
ATS Keywords: Technical Artist, Video Game, Maya, Blender, Unity, Unreal Engine, Shaders, Lighting, Rendering, Python, C#, Game Development, Art Production, Tools Development
ASSUMPTION: The application process at Tentworks Interactive is designed to assess both technical skills and cultural fit. Applicants should be prepared to demonstrate their expertise and passion for video games.
π οΈ Tools & Technologies
- Maya
- Blender
- Unity
- Unreal Engine
- Python
- C#
ASSUMPTION: This role requires proficiency in industry-standard tools such as Maya, Blender, Unity, or Unreal Engine, as well as programming/scripting languages like Python and C#.
π Cultural Fit Considerations
Company Values:
- Passion for video games
- Collaboration and teamwork
- Innovation and creativity
- Continuous learning and improvement
Work Style:
- Dynamic and fast-paced work environment
- Focus on creating engaging and immersive video games
- Collaborative and team-oriented culture
- Opportunities for professional growth and development
Self-Assessment Questions:
- Do you have a passion for video games and a strong understanding of game development workflows?
- Are you comfortable working in a dynamic and fast-paced work environment?
- Do you have strong communication skills and the ability to work collaboratively with interdisciplinary teams?
- Are you open to learning and adapting to new tools and technologies?
ASSUMPTION: Tentworks Interactive values candidates who are passionate about video games, collaborative, and open to learning and adapting to new tools and technologies.
β οΈ Potential Challenges
- Keeping up with the fast-paced nature of the video game industry and staying updated on current trends and technologies
- Managing multiple projects and deadlines simultaneously
- Working in a dynamic and sometimes unpredictable work environment
- Adapting to new tools and technologies as the company grows and evolves
ASSUMPTION: These challenges are common in the video game industry and can be overcome with strong problem-solving skills, adaptability, and a passion for learning and growth.
π Similar Roles Comparison
- This role is similar to other Senior Technical Artist positions in the video game industry, but may have more focus on mentoring and team leadership
- Compared to other roles in the gaming industry, this position may offer more opportunities for professional growth and development
- Career paths in this role may include progression to lead or director roles, as well as opportunities to specialize in specific areas of technical art
ASSUMPTION: This role offers unique opportunities for professional growth and development, with a focus on mentoring and team leadership.
π Sample Projects
- Optimizing art assets for a high-profile video game release
- Developing custom tools to streamline the art production process
- Collaborating with artists and game designers to define art production pipelines and workflows
- Mentoring junior artists and helping them develop their technical skills
ASSUMPTION: These sample projects demonstrate the range of responsibilities and opportunities available in this role, from technical tasks to mentoring and collaboration.
β Key Questions to Ask During Interview
- Can you describe the company's approach to mentoring and professional development?
- How does the team collaborate and communicate to ensure the successful completion of projects?
- What are the most challenging aspects of working in this role, and how have previous team members overcome them?
- How does the company support work-life balance, especially in a fast-paced and dynamic work environment?
- What are the most exciting projects the company is currently working on, and how can this role contribute to their success?
ASSUMPTION: These questions are designed to help applicants better understand the work environment, company culture, and opportunities for professional growth and development.
π Next Steps for Applicants
To apply for this position:
- Submit your application through this link
- Tailor your resume and portfolio to highlight your relevant experience and technical art skills
- Write a cover letter that demonstrates your passion for video games and understanding of game development workflows
- Prepare examples of your technical art skills and be ready to discuss them in detail during the interview
- Follow up with the hiring manager one week after submitting your application to express your interest and reiterate your qualifications
β οΈ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.