P

Writer - contract June - December 2025

PlayStation Global
Full-time
On-site
Guildford, Surrey, United Kingdom
✍️ Copywriting & Content Writing

πŸ“Œ Core Information

πŸ”Ή Job Title: Writer - contract June - December 2025

πŸ”Ή Company: PlayStation Global

πŸ”Ή Location: Guildford, Surrey, United Kingdom

πŸ”Ή Job Type: Contract

πŸ”Ή Category: Entertainment Providers

πŸ”Ή Date Posted: April 10, 2025

πŸ”Ή Experience Level: Entry-level to 2 years

πŸ”Ή Remote Status: On-site

πŸš€ Job Overview

Key aspects of this role include:

  • Creating engaging narratives for Media Molecule's next project
  • Collaborating with interdisciplinary teams to maintain a responsive work environment
  • Adapting to the house-style of writing and taking direction from the lead narrative designer
  • Working on-site at the Guildford studio for a 6-month contract period

ASSUMPTION: This role is part of a larger project and may require flexibility in working hours and tasks based on project needs.

πŸ“‹ Key Responsibilities

βœ… Adapt to fit the house-style of writing - write dialogues, scenes, menu text, and more

βœ… Self-edit to produce well-worded, grammatically correct text

βœ… Take direction from the lead narrative designer

βœ… Iterate quickly based on feedback

βœ… Keep documentation up-to-date

βœ… Provide constructive, insightful feedback when asked

βœ… Collaborate closely with inter-disciplinary teams to help support a responsive, caring work environment

ASSUMPTION: The role may involve working on multiple projects or aspects of the game simultaneously, requiring strong organizational skills and the ability to manage time effectively.

🎯 Required Qualifications

Education: Not specified, but a degree in Creative Writing, English, or a related field may be beneficial.

Experience: 0-2 years of professional writing experience, preferably in game development or a related industry.

Required Skills:

  • Excellent writing, editing, and proofreading skills
  • Ability to adapt to different writing styles and tones
  • Strong collaboration and communication skills
  • Familiarity with game development processes and pipelines
  • Ability to work well under deadlines and pressure

Preferred Skills:

  • Experience with game engines (e.g., Unity, Unreal Engine)
  • Knowledge of game design principles and narrative structures
  • Familiarity with Media Molecule's previous games

ASSUMPTION: While not explicitly stated, a strong portfolio showcasing versatility in writing across various styles and genres is essential for this role.

πŸ’° Compensation & Benefits

Salary Range: Β£25,000 - Β£35,000 per annum (pro-rated for the 6-month contract), based on industry standards for entry-level to mid-level game writers in the UK.

Benefits:

  • Competitive salary
  • 25 days' holiday per year
  • Private healthcare and dental insurance
  • Life assurance
  • Pension scheme
  • On-site gym and subsidized cafeteria
  • Flexible working hours

Working Hours: Full-time, on-site at the Guildford studio. Hours may vary based on project needs.

ASSUMPTION: The salary range provided is an estimate based on industry standards and may vary depending on the candidate's experience and skills.

πŸ“Œ Applicant Insights

πŸ” Company Context

Industry: Entertainment Providers. PlayStation Global is part of Sony Interactive Entertainment, focusing on game development and publishing.

Company Size: 10,001+ employees. As part of a large corporation, applicants can expect structured processes and extensive resources.

Founded: 1994 (as Sony Computer Entertainment). The company has since grown and evolved, becoming a global leader in interactive entertainment.

Company Description:

  • PlayStation Global is the company behind the iconic PlayStation brand, known for innovative hardware, network services, and award-winning games.
  • The company is committed to pushing the boundaries of entertainment and innovation, delivering thrilling experiences to a global audience.
  • PlayStation Global is headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios.

Company Specialties:

  • Game development and publishing
  • Hardware and software development
  • Network services and online gaming

Company Website: http://www.sonyinteractive.com

ASSUMPTION: Applicants should be prepared for a competitive application process, given the company's global reach and reputation.

πŸ“Š Role Analysis

Career Level: Entry-level to mid-level game writer. This role offers an opportunity to gain experience working on a high-profile project with a renowned game developer.

Reporting Structure: The writer will report directly to the lead narrative designer and collaborate with various interdisciplinary teams, including game designers, artists, and programmers.

Work Arrangement: On-site at the Guildford studio for a 6-month contract period. The role may require flexibility in working hours and tasks based on project needs.

Growth Opportunities:

  • Gaining experience working on a high-profile game project
  • Developing skills in game writing and collaboration with interdisciplinary teams
  • Potential full-time employment opportunities following the contract period, depending on performance and project needs

ASSUMPTION: The contract nature of this role may present challenges in terms of job security and long-term career planning, but it also offers the opportunity to gain valuable experience and build a strong portfolio.

🌍 Location & Work Environment

Office Type: On-site at the Guildford studio, a newly refurbished space designed to foster creativity and collaboration.

Office Location(s): 2207 Bridgepointe Pkwy, San Mateo, California 94404, US

Geographic Context:

  • The Guildford studio is located in the heart of the town, offering easy access to shops, restaurants, and public transportation.
  • The studio is situated near the picturesque Surrey countryside, providing opportunities for outdoor activities and leisure.
  • Guildford is a vibrant town with a rich history, offering a mix of urban and rural living.

Work Schedule: Full-time, on-site at the Guildford studio. Hours may vary based on project needs.

ASSUMPTION: Applicants should be prepared for a dynamic work environment that may require flexibility in working hours and tasks based on project needs.

πŸ’Ό Interview & Application Insights

Typical Process:

  • Online application and portfolio submission
  • Phone or video screening with the HR team
  • In-person or virtual interview with the lead narrative designer and other team members
  • Final decision and offer

Key Assessment Areas:

  • Writing samples and portfolio
  • Adaptability and creativity
  • Collaboration and communication skills
  • Understanding of game development processes and pipelines

Application Tips:

  • Tailor your portfolio to showcase your versatility in writing across various styles and genres, focusing on providing variety in tone, style, and voice.
  • Highlight any relevant experience or projects that demonstrate your ability to adapt to different writing styles and work well under deadlines and pressure.
  • Prepare thoughtful questions about the project, the team, and the company to ask during the interview.

ATS Keywords: Writing, Editing, Collaboration, Feedback, Documentation, Dialogue Writing, Scene Writing, Menu Text Writing, Game Development, Narrative Design, Portfolio

ASSUMPTION: The application process may be competitive, and applicants should be prepared to demonstrate their skills and passion for game writing throughout the interview process.

πŸ› οΈ Tools & Technologies

  • Game engines (e.g., Unity, Unreal Engine)
  • Writing software (e.g., Microsoft Word, Google Docs)
  • Project management tools (e.g., JIRA, Trello)
  • Version control systems (e.g., Git, Perforce)

ASSUMPTION: Familiarity with game engines and version control systems may be beneficial but is not always required, as the role primarily focuses on writing and collaboration.

πŸ‘” Cultural Fit Considerations

Company Values:

  • Innovation
  • Quality
  • Respect
  • Teamwork
  • Fairness

Work Style:

  • Collaborative
  • Creative
  • Adaptable
  • Results-driven
  • Passionate about gaming and interactive entertainment

Self-Assessment Questions:

  • How do you approach adapting to different writing styles and tones?
  • Can you provide an example of a time when you had to work well under a tight deadline and pressure?
  • How do you prefer to receive and give feedback, and how do you incorporate it into your work?

ASSUMPTION: Applicants should be prepared to demonstrate their alignment with the company's values and work style throughout the interview process.

⚠️ Potential Challenges

  • The contract nature of the role may present challenges in terms of job security and long-term career planning.
  • The role may require flexibility in working hours and tasks based on project needs, which could lead to unpredictable work schedules.
  • Applicants should be prepared for a competitive application process and a dynamic work environment that may require strong collaboration and adaptability skills.

ASSUMPTION: Applicants should carefully consider the potential challenges and weigh them against the opportunities and benefits of the role before applying.

πŸ“ˆ Similar Roles Comparison

  • This role is similar to that of a Junior Game Writer or Narrative Designer, focusing on creating engaging narratives for games.
  • However, this role is unique in its contract nature and the opportunity to work on a high-profile project with a renowned game developer.
  • Career paths for game writers typically involve gaining experience, building a strong portfolio, and advancing to senior roles within game development studios or moving into related fields such as publishing or marketing.

ASSUMPTION: Applicants should research similar roles and consider their career goals and aspirations when deciding whether this role is the right fit for them.

πŸ“ Sample Projects

  • Writing samples showcasing versatility in writing across various styles and genres, focusing on providing variety in tone, style, and voice.
  • Previous game writing projects or collaborations with interdisciplinary teams.
  • Any relevant experience or projects that demonstrate the applicant's ability to adapt to different writing styles and work well under deadlines and pressure.

ASSUMPTION: Applicants should tailor their portfolio and application materials to highlight their relevant experience and skills for this specific role.

❓ Key Questions to Ask During Interview

  • What are the key priorities for this role in the first 30 days?
  • How does this project fit into the broader vision of Media Molecule and PlayStation Global?
  • What are the most challenging aspects of working on this project, and how have previous team members approached them?
  • How does the company support the professional development and growth of its employees?
  • What are the next steps for this project following the completion of the contract period?

ASSUMPTION: Applicants should prepare thoughtful questions that demonstrate their interest in the role and the company, as well as their eagerness to contribute to the project's success.

πŸ“Œ Next Steps for Applicants

To apply for this position:

  • Submit your application through this link
  • Prepare a portfolio of up to 20 pages, showcasing your versatility in writing across various styles and genres, focusing on providing variety in tone, style, and voice.
  • Tailor your resume and cover letter to highlight your relevant experience and skills for this specific role.
  • Prepare thoughtful questions to ask during the interview, demonstrating your interest in the role and the company.
  • Follow up with the hiring manager one week after submitting your application to confirm receipt and reiterate your interest in the position.

⚠️ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.