π Core Information
πΉ Job Title: Writer - contract June - December 2025
πΉ Company: PlayStation Global
πΉ Location: Guildford, Surrey, United Kingdom
πΉ Job Type: Contract
πΉ Category: Entertainment Providers
πΉ Date Posted: April 10, 2025
πΉ Experience Level: Entry-level to 2 years
πΉ Remote Status: On-site
π Job Overview
Key aspects of this role include:
- Creating engaging narratives for Media Molecule's next project
- Collaborating with interdisciplinary teams to maintain a responsive work environment
- Adapting to the house-style of writing and taking direction from the lead narrative designer
- Working on-site at the Guildford studio for a 6-month contract period
ASSUMPTION: This role is part of a larger project and may require flexibility in working hours and tasks based on project needs.
π Key Responsibilities
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Adapt to fit the house-style of writing - write dialogues, scenes, menu text, and more
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Self-edit to produce well-worded, grammatically correct text
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Take direction from the lead narrative designer
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Iterate quickly based on feedback
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Keep documentation up-to-date
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Provide constructive, insightful feedback when asked
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Collaborate closely with inter-disciplinary teams to help support a responsive, caring work environment
ASSUMPTION: The role may involve working on multiple projects or aspects of the game simultaneously, requiring strong organizational skills and the ability to manage time effectively.
π― Required Qualifications
Education: Not specified, but a degree in Creative Writing, English, or a related field may be beneficial.
Experience: 0-2 years of professional writing experience, preferably in game development or a related industry.
Required Skills:
- Excellent writing, editing, and proofreading skills
- Ability to adapt to different writing styles and tones
- Strong collaboration and communication skills
- Familiarity with game development processes and pipelines
- Ability to work well under deadlines and pressure
Preferred Skills:
- Experience with game engines (e.g., Unity, Unreal Engine)
- Knowledge of game design principles and narrative structures
- Familiarity with Media Molecule's previous games
ASSUMPTION: While not explicitly stated, a strong portfolio showcasing versatility in writing across various styles and genres is essential for this role.
π° Compensation & Benefits
Salary Range: Β£25,000 - Β£35,000 per annum (pro-rated for the 6-month contract), based on industry standards for entry-level to mid-level game writers in the UK.
Benefits:
- Competitive salary
- 25 days' holiday per year
- Private healthcare and dental insurance
- Life assurance
- Pension scheme
- On-site gym and subsidized cafeteria
- Flexible working hours
Working Hours: Full-time, on-site at the Guildford studio. Hours may vary based on project needs.
ASSUMPTION: The salary range provided is an estimate based on industry standards and may vary depending on the candidate's experience and skills.
π Applicant Insights
π Company Context
Industry: Entertainment Providers. PlayStation Global is part of Sony Interactive Entertainment, focusing on game development and publishing.
Company Size: 10,001+ employees. As part of a large corporation, applicants can expect structured processes and extensive resources.
Founded: 1994 (as Sony Computer Entertainment). The company has since grown and evolved, becoming a global leader in interactive entertainment.
Company Description:
- PlayStation Global is the company behind the iconic PlayStation brand, known for innovative hardware, network services, and award-winning games.
- The company is committed to pushing the boundaries of entertainment and innovation, delivering thrilling experiences to a global audience.
- PlayStation Global is headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios.
Company Specialties:
- Game development and publishing
- Hardware and software development
- Network services and online gaming
Company Website: http://www.sonyinteractive.com
ASSUMPTION: Applicants should be prepared for a competitive application process, given the company's global reach and reputation.
π Role Analysis
Career Level: Entry-level to mid-level game writer. This role offers an opportunity to gain experience working on a high-profile project with a renowned game developer.
Reporting Structure: The writer will report directly to the lead narrative designer and collaborate with various interdisciplinary teams, including game designers, artists, and programmers.
Work Arrangement: On-site at the Guildford studio for a 6-month contract period. The role may require flexibility in working hours and tasks based on project needs.
Growth Opportunities:
- Gaining experience working on a high-profile game project
- Developing skills in game writing and collaboration with interdisciplinary teams
- Potential full-time employment opportunities following the contract period, depending on performance and project needs
ASSUMPTION: The contract nature of this role may present challenges in terms of job security and long-term career planning, but it also offers the opportunity to gain valuable experience and build a strong portfolio.
π Location & Work Environment
Office Type: On-site at the Guildford studio, a newly refurbished space designed to foster creativity and collaboration.
Office Location(s): 2207 Bridgepointe Pkwy, San Mateo, California 94404, US
Geographic Context:
- The Guildford studio is located in the heart of the town, offering easy access to shops, restaurants, and public transportation.
- The studio is situated near the picturesque Surrey countryside, providing opportunities for outdoor activities and leisure.
- Guildford is a vibrant town with a rich history, offering a mix of urban and rural living.
Work Schedule: Full-time, on-site at the Guildford studio. Hours may vary based on project needs.
ASSUMPTION: Applicants should be prepared for a dynamic work environment that may require flexibility in working hours and tasks based on project needs.
πΌ Interview & Application Insights
Typical Process:
- Online application and portfolio submission
- Phone or video screening with the HR team
- In-person or virtual interview with the lead narrative designer and other team members
- Final decision and offer
Key Assessment Areas:
- Writing samples and portfolio
- Adaptability and creativity
- Collaboration and communication skills
- Understanding of game development processes and pipelines
Application Tips:
- Tailor your portfolio to showcase your versatility in writing across various styles and genres, focusing on providing variety in tone, style, and voice.
- Highlight any relevant experience or projects that demonstrate your ability to adapt to different writing styles and work well under deadlines and pressure.
- Prepare thoughtful questions about the project, the team, and the company to ask during the interview.
ATS Keywords: Writing, Editing, Collaboration, Feedback, Documentation, Dialogue Writing, Scene Writing, Menu Text Writing, Game Development, Narrative Design, Portfolio
ASSUMPTION: The application process may be competitive, and applicants should be prepared to demonstrate their skills and passion for game writing throughout the interview process.
π οΈ Tools & Technologies
- Game engines (e.g., Unity, Unreal Engine)
- Writing software (e.g., Microsoft Word, Google Docs)
- Project management tools (e.g., JIRA, Trello)
- Version control systems (e.g., Git, Perforce)
ASSUMPTION: Familiarity with game engines and version control systems may be beneficial but is not always required, as the role primarily focuses on writing and collaboration.
π Cultural Fit Considerations
Company Values:
- Innovation
- Quality
- Respect
- Teamwork
- Fairness
Work Style:
- Collaborative
- Creative
- Adaptable
- Results-driven
- Passionate about gaming and interactive entertainment
Self-Assessment Questions:
- How do you approach adapting to different writing styles and tones?
- Can you provide an example of a time when you had to work well under a tight deadline and pressure?
- How do you prefer to receive and give feedback, and how do you incorporate it into your work?
ASSUMPTION: Applicants should be prepared to demonstrate their alignment with the company's values and work style throughout the interview process.
β οΈ Potential Challenges
- The contract nature of the role may present challenges in terms of job security and long-term career planning.
- The role may require flexibility in working hours and tasks based on project needs, which could lead to unpredictable work schedules.
- Applicants should be prepared for a competitive application process and a dynamic work environment that may require strong collaboration and adaptability skills.
ASSUMPTION: Applicants should carefully consider the potential challenges and weigh them against the opportunities and benefits of the role before applying.
π Similar Roles Comparison
- This role is similar to that of a Junior Game Writer or Narrative Designer, focusing on creating engaging narratives for games.
- However, this role is unique in its contract nature and the opportunity to work on a high-profile project with a renowned game developer.
- Career paths for game writers typically involve gaining experience, building a strong portfolio, and advancing to senior roles within game development studios or moving into related fields such as publishing or marketing.
ASSUMPTION: Applicants should research similar roles and consider their career goals and aspirations when deciding whether this role is the right fit for them.
π Sample Projects
- Writing samples showcasing versatility in writing across various styles and genres, focusing on providing variety in tone, style, and voice.
- Previous game writing projects or collaborations with interdisciplinary teams.
- Any relevant experience or projects that demonstrate the applicant's ability to adapt to different writing styles and work well under deadlines and pressure.
ASSUMPTION: Applicants should tailor their portfolio and application materials to highlight their relevant experience and skills for this specific role.
β Key Questions to Ask During Interview
- What are the key priorities for this role in the first 30 days?
- How does this project fit into the broader vision of Media Molecule and PlayStation Global?
- What are the most challenging aspects of working on this project, and how have previous team members approached them?
- How does the company support the professional development and growth of its employees?
- What are the next steps for this project following the completion of the contract period?
ASSUMPTION: Applicants should prepare thoughtful questions that demonstrate their interest in the role and the company, as well as their eagerness to contribute to the project's success.
π Next Steps for Applicants
To apply for this position:
- Submit your application through this link
- Prepare a portfolio of up to 20 pages, showcasing your versatility in writing across various styles and genres, focusing on providing variety in tone, style, and voice.
- Tailor your resume and cover letter to highlight your relevant experience and skills for this specific role.
- Prepare thoughtful questions to ask during the interview, demonstrating your interest in the role and the company.
- Follow up with the hiring manager one week after submitting your application to confirm receipt and reiterate your interest in the position.
β οΈ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.