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Content Designer- Call of Duty Mobile

Activision Blizzard
Full-time
On-site
Santa Monica, California, United States
๐ŸŽจ Brand & Creative Marketing

๐Ÿ“Œ Core Information

๐Ÿ”น Job Title: Content Designer - Call of Duty Mobile

๐Ÿ”น Company: Activision Blizzard

๐Ÿ”น Location: Santa Monica, California

๐Ÿ”น Job Type: Full-Time

๐Ÿ”น Category: Entertainment Providers

๐Ÿ”น Date Posted: May 22, 2025

๐Ÿ”น Experience Level: 2-5 years

๐Ÿ”น Remote Status: On-site

๐Ÿš€ Job Overview

Key aspects of this role include:

  • Creating and implementing a vision for live operations content
  • Bringing narratives, characters, and weapons to life through innovative design
  • Collaborating with various departments to ensure content aligns with overall game design and company goals
  • Working in a fast-paced live ops environment with a global audience

ASSUMPTION: This role requires a strong understanding of the Call of Duty franchise and experience with narrative and visual storytelling.

๐Ÿ“‹ Key Responsibilities

โœ… Conceptualize characters, weapons, and other assets with an emphasis on fast ideation and creative design through the use of mood boards and written briefs

โœ… Work with Lead and Art Director to develop content from concept to final

โœ… Conceptualize and help write narrative elements

โœ… Consistently bring creative and fresh ideas to the table that will surprise and delight our player base

โœ… Collaborate with various departments to ensure content aligns with overall game design and company goals

ASSUMPTION: This role involves working on a live game, so the ability to adapt and iterate quickly is crucial.

๐ŸŽฏ Required Qualifications

Education: Bachelor's degree in Fine Arts, Game Design, or a related field (or equivalent experience)

Experience: 2+ years of working experience in a design role with at least one shipped product or having worked on a live ops product

Required Skills:

  • Experience designing cosmetic assets for games
  • Experience with establishing narrative or visual storytelling
  • Comfortable developing visuals through the use of mood boards or concept art
  • Strong communication skills; able to direct vendors and external partners
  • Organization and self-management skills
  • Passion for playing and making video games

Preferred Skills:

  • Familiarity with Call of Duty IP and storylines
  • First Person Shooter development experience
  • Previous experience designing for mobile devices
  • Familiarity with a global audience
  • Narrative design experience

ASSUMPTION: While not explicitly stated, proficiency in digital art software (e.g., Photoshop, Illustrator) is likely required for this role.

๐Ÿ’ฐ Compensation & Benefits

Salary Range: $29.81 - $55.14 per hour (based on industry standards for a Content Designer in the entertainment industry)

Benefits:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs

Working Hours: Full-time, typically 40 hours per week, with flexibility for crunch times in game development

ASSUMPTION: The salary range provided is an estimate based on industry standards for a Content Designer role in the entertainment industry. Actual compensation may vary based on experience and performance.

๐Ÿ“Œ Applicant Insights

๐Ÿ” Company Context

Industry: Entertainment Providers, with a focus on video games and interactive entertainment

Company Size: 5,001-10,000 employees, providing a large and diverse work environment

Founded: 1979, with a rich history of delivering iconic game changers

Company Description:

  • Activision Blizzard is one of the worldโ€™s largest interactive entertainment companies, with operations across North America, Europe, and Asia
  • Home to beloved entertainment franchises including Call of Duty, Skylanders, World of Warcraft, Overwatch, Diablo, Candy Crush, and Bubble Witch
  • Recognized as one of FORTUNEโ€™s โ€œ100 Best Companies To Work Forยฎโ€ and โ€œMost Admired Companiesโ€

Company Specialties:

  • Video Games
  • Entertainment
  • Consumer Products
  • Media
  • Film and TV
  • Gaming and Production

Company Website: http://www.activisionblizzard.com/

ASSUMPTION: Activision Blizzard offers a dynamic and creative work environment, with opportunities for growth and development within the entertainment industry.

๐Ÿ“Š Role Analysis

Career Level: Mid-level, with opportunities for growth and advancement within the company

Reporting Structure: Reports to the Art Director, with collaboration across various departments

Work Arrangement: On-site, with flexibility for remote work during specific periods (e.g., COVID-19 pandemic)

Growth Opportunities:

  • Advancement to Senior Content Designer or Lead Content Designer roles
  • Expansion into other areas of game development, such as narrative design or art direction
  • Opportunities to work on multiple franchises and games within the Activision Blizzard portfolio

ASSUMPTION: This role offers a unique opportunity to work on one of the most popular gaming franchises in the world, with potential for career growth and development within the company.

๐ŸŒ Location & Work Environment

Office Type: Creative and collaborative office environment, with a focus on open communication and idea-sharing

Office Location(s): Santa Monica, California

Geographic Context:

  • Santa Monica is a coastal city in Los Angeles County, California, known for its beaches, parks, and vibrant arts scene
  • The city offers a mix of urban and suburban living, with a diverse range of neighborhoods and communities
  • Activision Blizzard's office is located in the heart of Santa Monica, providing easy access to public transportation, restaurants, and shopping

Work Schedule: Full-time, typically 40 hours per week, with flexibility for crunch times in game development

ASSUMPTION: The work environment at Activision Blizzard is fast-paced and dynamic, with a strong focus on collaboration and innovation.

๐Ÿ’ผ Interview & Application Insights

Typical Process:

  • Online application submission
  • Phone or video screen with a Talent Acquisition Partner
  • Art test or portfolio review
  • On-site or virtual interview with the hiring manager and team members
  • Final interview with the Art Director or other senior leadership

Key Assessment Areas:

  • Artistic skills and creativity
  • Understanding of the Call of Duty franchise and its lore
  • Communication and collaboration skills
  • Problem-solving and adaptability

Application Tips:

  • Tailor your resume and portfolio to highlight your relevant skills and experience for this role
  • Prepare examples of your work that demonstrate your ability to create engaging and innovative content for a live operations game
  • Research the Call of Duty franchise and be prepared to discuss your favorite aspects of the games and how you would incorporate them into your designs

ATS Keywords: Call of Duty, Mobile Game Development, Live Operations, Content Design, Narrative Storytelling, Visual Storytelling, Character Conceptualization, Asset Design, Collaboration, Fast Ideation, Cosmetic Asset Design, Passion for Video Games

ASSUMPTION: The application process for this role is competitive, with a strong focus on artistic skills and a deep understanding of the Call of Duty franchise.

๐Ÿ› ๏ธ Tools & Technologies

  • Digital art software (e.g., Photoshop, Illustrator)
  • Game engines (e.g., Unity, Unreal Engine)
  • Project management tools (e.g., JIRA, Trello)

ASSUMPTION: Proficiency in digital art software is required for this role, while experience with game engines and project management tools is preferred.

๐Ÿ‘” Cultural Fit Considerations

Company Values:

  • Innovation
  • Collaboration
  • Quality
  • One Activision Blizzard
  • Inclusion

Work Style:

  • Creative and innovative
  • Collaborative and team-oriented
  • Adaptable and responsive to change
  • Passionate about gaming and entertainment

Self-Assessment Questions:

  • How do you incorporate innovation and creativity into your design process?
  • Can you describe a time when you had to collaborate with a team to achieve a common goal?
  • How do you handle feedback and criticism on your work?

ASSUMPTION: Activision Blizzard values a creative and collaborative work environment, with a strong focus on innovation and quality.

โš ๏ธ Potential Challenges

  • Working in a fast-paced live operations environment, with tight deadlines and frequent changes
  • Managing multiple projects and priorities simultaneously
  • Adapting to a global audience with diverse preferences and cultural backgrounds
  • Balancing creative freedom with the need to maintain a consistent visual style and tone for the Call of Duty franchise

ASSUMPTION: These challenges are inherent to working on a live game with a global audience and provide opportunities for growth and development.

๐Ÿ“ˆ Similar Roles Comparison

  • This role is unique in its focus on the Call of Duty franchise and live operations content
  • Compared to other content designer roles, this position offers the opportunity to work on one of the most popular gaming franchises in the world
  • Career progression in this role could lead to senior content designer or art director positions within Activision Blizzard

ASSUMPTION: This role offers a unique opportunity to work on a high-profile gaming franchise, with potential for career growth and development within the company.

๐Ÿ“ Sample Projects

  • Conceptualizing and designing a new character or weapon for Call of Duty Mobile, including mood boards, written briefs, and final assets
  • Developing a narrative or visual storytelling element for a live operations event or in-game story
  • Collaborating with the art director and other team members to create a cohesive and engaging visual style for a new in-game event or feature

ASSUMPTION: These sample projects demonstrate the creative and collaborative nature of the content designer role at Activision Blizzard.

โ“ Key Questions to Ask During Interview

  • Can you describe the creative process for developing content for Call of Duty Mobile?
  • How does the team collaborate to ensure content aligns with the overall game design and company goals?
  • What opportunities are there for growth and development within the company for this role?
  • How does the company support work-life balance for its employees?
  • What is the team's approach to feedback and criticism, and how is it incorporated into the design process?

ASSUMPTION: These questions are designed to provide insight into the creative process, team dynamics, and career growth opportunities for this role.

๐Ÿ“Œ Next Steps for Applicants

To apply for this position:

  • Submit your application through this link
  • Tailor your resume and portfolio to highlight your relevant skills and experience for this role
  • Prepare examples of your work that demonstrate your ability to create engaging and innovative content for a live operations game
  • Research the Call of Duty franchise and be prepared to discuss your favorite aspects of the games and how you would incorporate them into your designs
  • Follow up with the hiring manager one week after your final interview to express your interest in the role and reiterate your qualifications

โš ๏ธ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.