๐ Core Information
๐น Job Title: Content Designer - Call of Duty Mobile
๐น Company: Activision Blizzard
๐น Location: Santa Monica, California
๐น Job Type: Full-Time
๐น Category: Entertainment Providers
๐น Date Posted: May 22, 2025
๐น Experience Level: 2-5 years
๐น Remote Status: On-site
๐ Job Overview
Key aspects of this role include:
- Creating and implementing a vision for live operations content
- Bringing narratives, characters, and weapons to life through innovative design
- Collaborating with various departments to ensure content aligns with overall game design and company goals
- Working in a fast-paced live ops environment with a global audience
ASSUMPTION: This role requires a strong understanding of the Call of Duty franchise and experience with narrative and visual storytelling.
๐ Key Responsibilities
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Conceptualize characters, weapons, and other assets with an emphasis on fast ideation and creative design through the use of mood boards and written briefs
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Work with Lead and Art Director to develop content from concept to final
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Conceptualize and help write narrative elements
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Consistently bring creative and fresh ideas to the table that will surprise and delight our player base
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Collaborate with various departments to ensure content aligns with overall game design and company goals
ASSUMPTION: This role involves working on a live game, so the ability to adapt and iterate quickly is crucial.
๐ฏ Required Qualifications
Education: Bachelor's degree in Fine Arts, Game Design, or a related field (or equivalent experience)
Experience: 2+ years of working experience in a design role with at least one shipped product or having worked on a live ops product
Required Skills:
- Experience designing cosmetic assets for games
- Experience with establishing narrative or visual storytelling
- Comfortable developing visuals through the use of mood boards or concept art
- Strong communication skills; able to direct vendors and external partners
- Organization and self-management skills
- Passion for playing and making video games
Preferred Skills:
- Familiarity with Call of Duty IP and storylines
- First Person Shooter development experience
- Previous experience designing for mobile devices
- Familiarity with a global audience
- Narrative design experience
ASSUMPTION: While not explicitly stated, proficiency in digital art software (e.g., Photoshop, Illustrator) is likely required for this role.
๐ฐ Compensation & Benefits
Salary Range: $29.81 - $55.14 per hour (based on industry standards for a Content Designer in the entertainment industry)
Benefits:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
- 401(k) with Company match, tuition reimbursement, charitable donation matching
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs
Working Hours: Full-time, typically 40 hours per week, with flexibility for crunch times in game development
ASSUMPTION: The salary range provided is an estimate based on industry standards for a Content Designer role in the entertainment industry. Actual compensation may vary based on experience and performance.
๐ Applicant Insights
๐ Company Context
Industry: Entertainment Providers, with a focus on video games and interactive entertainment
Company Size: 5,001-10,000 employees, providing a large and diverse work environment
Founded: 1979, with a rich history of delivering iconic game changers
Company Description:
- Activision Blizzard is one of the worldโs largest interactive entertainment companies, with operations across North America, Europe, and Asia
- Home to beloved entertainment franchises including Call of Duty, Skylanders, World of Warcraft, Overwatch, Diablo, Candy Crush, and Bubble Witch
- Recognized as one of FORTUNEโs โ100 Best Companies To Work Forยฎโ and โMost Admired Companiesโ
Company Specialties:
- Video Games
- Entertainment
- Consumer Products
- Media
- Film and TV
- Gaming and Production
Company Website: http://www.activisionblizzard.com/
ASSUMPTION: Activision Blizzard offers a dynamic and creative work environment, with opportunities for growth and development within the entertainment industry.
๐ Role Analysis
Career Level: Mid-level, with opportunities for growth and advancement within the company
Reporting Structure: Reports to the Art Director, with collaboration across various departments
Work Arrangement: On-site, with flexibility for remote work during specific periods (e.g., COVID-19 pandemic)
Growth Opportunities:
- Advancement to Senior Content Designer or Lead Content Designer roles
- Expansion into other areas of game development, such as narrative design or art direction
- Opportunities to work on multiple franchises and games within the Activision Blizzard portfolio
ASSUMPTION: This role offers a unique opportunity to work on one of the most popular gaming franchises in the world, with potential for career growth and development within the company.
๐ Location & Work Environment
Office Type: Creative and collaborative office environment, with a focus on open communication and idea-sharing
Office Location(s): Santa Monica, California
Geographic Context:
- Santa Monica is a coastal city in Los Angeles County, California, known for its beaches, parks, and vibrant arts scene
- The city offers a mix of urban and suburban living, with a diverse range of neighborhoods and communities
- Activision Blizzard's office is located in the heart of Santa Monica, providing easy access to public transportation, restaurants, and shopping
Work Schedule: Full-time, typically 40 hours per week, with flexibility for crunch times in game development
ASSUMPTION: The work environment at Activision Blizzard is fast-paced and dynamic, with a strong focus on collaboration and innovation.
๐ผ Interview & Application Insights
Typical Process:
- Online application submission
- Phone or video screen with a Talent Acquisition Partner
- Art test or portfolio review
- On-site or virtual interview with the hiring manager and team members
- Final interview with the Art Director or other senior leadership
Key Assessment Areas:
- Artistic skills and creativity
- Understanding of the Call of Duty franchise and its lore
- Communication and collaboration skills
- Problem-solving and adaptability
Application Tips:
- Tailor your resume and portfolio to highlight your relevant skills and experience for this role
- Prepare examples of your work that demonstrate your ability to create engaging and innovative content for a live operations game
- Research the Call of Duty franchise and be prepared to discuss your favorite aspects of the games and how you would incorporate them into your designs
ATS Keywords: Call of Duty, Mobile Game Development, Live Operations, Content Design, Narrative Storytelling, Visual Storytelling, Character Conceptualization, Asset Design, Collaboration, Fast Ideation, Cosmetic Asset Design, Passion for Video Games
ASSUMPTION: The application process for this role is competitive, with a strong focus on artistic skills and a deep understanding of the Call of Duty franchise.
๐ ๏ธ Tools & Technologies
- Digital art software (e.g., Photoshop, Illustrator)
- Game engines (e.g., Unity, Unreal Engine)
- Project management tools (e.g., JIRA, Trello)
ASSUMPTION: Proficiency in digital art software is required for this role, while experience with game engines and project management tools is preferred.
๐ Cultural Fit Considerations
Company Values:
- Innovation
- Collaboration
- Quality
- One Activision Blizzard
- Inclusion
Work Style:
- Creative and innovative
- Collaborative and team-oriented
- Adaptable and responsive to change
- Passionate about gaming and entertainment
Self-Assessment Questions:
- How do you incorporate innovation and creativity into your design process?
- Can you describe a time when you had to collaborate with a team to achieve a common goal?
- How do you handle feedback and criticism on your work?
ASSUMPTION: Activision Blizzard values a creative and collaborative work environment, with a strong focus on innovation and quality.
โ ๏ธ Potential Challenges
- Working in a fast-paced live operations environment, with tight deadlines and frequent changes
- Managing multiple projects and priorities simultaneously
- Adapting to a global audience with diverse preferences and cultural backgrounds
- Balancing creative freedom with the need to maintain a consistent visual style and tone for the Call of Duty franchise
ASSUMPTION: These challenges are inherent to working on a live game with a global audience and provide opportunities for growth and development.
๐ Similar Roles Comparison
- This role is unique in its focus on the Call of Duty franchise and live operations content
- Compared to other content designer roles, this position offers the opportunity to work on one of the most popular gaming franchises in the world
- Career progression in this role could lead to senior content designer or art director positions within Activision Blizzard
ASSUMPTION: This role offers a unique opportunity to work on a high-profile gaming franchise, with potential for career growth and development within the company.
๐ Sample Projects
- Conceptualizing and designing a new character or weapon for Call of Duty Mobile, including mood boards, written briefs, and final assets
- Developing a narrative or visual storytelling element for a live operations event or in-game story
- Collaborating with the art director and other team members to create a cohesive and engaging visual style for a new in-game event or feature
ASSUMPTION: These sample projects demonstrate the creative and collaborative nature of the content designer role at Activision Blizzard.
โ Key Questions to Ask During Interview
- Can you describe the creative process for developing content for Call of Duty Mobile?
- How does the team collaborate to ensure content aligns with the overall game design and company goals?
- What opportunities are there for growth and development within the company for this role?
- How does the company support work-life balance for its employees?
- What is the team's approach to feedback and criticism, and how is it incorporated into the design process?
ASSUMPTION: These questions are designed to provide insight into the creative process, team dynamics, and career growth opportunities for this role.
๐ Next Steps for Applicants
To apply for this position:
- Submit your application through this link
- Tailor your resume and portfolio to highlight your relevant skills and experience for this role
- Prepare examples of your work that demonstrate your ability to create engaging and innovative content for a live operations game
- Research the Call of Duty franchise and be prepared to discuss your favorite aspects of the games and how you would incorporate them into your designs
- Follow up with the hiring manager one week after your final interview to express your interest in the role and reiterate your qualifications
โ ๏ธ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.