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Content Designer- Call of Duty Mobile

Activision
Full-time
On-site
Santa Monica, California, United States
🎨 Brand & Creative Marketing

πŸ“Œ Core Information

πŸ”Ή Job Title: Content Designer - Call of Duty Mobile

πŸ”Ή Company: Activision

πŸ”Ή Location: Santa Monica, California

πŸ”Ή Job Type: On-site

πŸ”Ή Category: Entertainment Providers

πŸ”Ή Date Posted: May 23, 2025

πŸ”Ή Experience Level: 2-5 years

πŸ”Ή Remote Status: On-site

πŸš€ Job Overview

Key aspects of this role include:

  • Creating and implementing a vision for live operations content in Call of Duty Mobile
  • Bringing characters, weapons, and narratives to life through innovative design
  • Collaborating with various departments to ensure content aligns with overall game design and company goals
  • Working in a fast-paced live ops environment with a global audience

ASSUMPTION: This role requires a strong understanding of the Call of Duty franchise and experience with mobile game design. Familiarity with a global audience is also beneficial.

πŸ“‹ Key Responsibilities

βœ… Conceptualize characters, weapons, and other assets with an emphasis on fast ideation and creative design through the use of mood boards and written briefs

βœ… Work with Lead and Art Director to develop content from concept to final

βœ… Conceptualize and help write narrative elements

βœ… Consistently bring creative and fresh ideas to the table that will surprise and delight our player base

βœ… Collaborate with various departments to ensure content aligns with overall game design and company goals

ASSUMPTION: This role requires strong communication skills and the ability to direct vendors and external partners.

🎯 Required Qualifications

Education: Not specified

Experience: 2+ years of working experience in a design role with at least one shipped product or having worked on a live ops product

Required Skills:

  • Experience designing cosmetic assets for games
  • Experience with establishing narrative or visual storytelling
  • Comfortable developing visuals through the use of mood boards or concept art
  • Strong communication skills
  • Organization and self-management skills
  • Passion for playing and making video games

Preferred Skills:

  • Familiarity with Call of Duty IP and storylines
  • First Person Shooter development experience
  • Previous experience designing for mobile devices
  • Familiarity with a global audience
  • Narrative design experience

ASSUMPTION: While not explicitly stated, a bachelor's degree in a relevant field (e.g., Game Design, Art, or a related discipline) is typically expected for this role.

πŸ’° Compensation & Benefits

Salary Range: $29.81 - $55.14 per hour

Benefits:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs
  • Relocation assistance (if required)

Working Hours: 40 hours per week

ASSUMPTION: The salary range provided is for hourly employees. Salaried employees may have a different range.

πŸ“Œ Applicant Insights

πŸ” Company Context

Industry: Entertainment Providers. Activision is a global leader in the gaming industry, known for iconic franchises like Call of Duty, Skylanders, and World of Warcraft.

Company Size: 5,001-10,000 employees. As a large company, Activision offers numerous opportunities for career growth and collaboration.

Founded: 1979. Activision has a rich history in the gaming industry and has consistently delivered iconic game changers.

Company Description:

  • Activision Blizzard, Inc. is one of the world’s largest interactive entertainment companies, with operations across North America, Europe, and Asia.
  • They are home to some of the most beloved entertainment franchises, including Call of Duty, Skylanders, World of Warcraft, Overwatch, Diablo, Candy Crush, and Bubble Witch.
  • Their combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making them the largest gaming network on the planet!

Company Specialties:

  • Video Games
  • Entertainment
  • Consumer Products
  • Media
  • Film and TV
  • Gaming and Production

Company Website: http://www.activisionblizzard.com/

ASSUMPTION: Activision Blizzard has a strong focus on creating immersive and innovative worlds, with a diverse team working in an inclusive environment.

πŸ“Š Role Analysis

Career Level: Mid-level. This role requires 2+ years of experience in a design role with at least one shipped product or having worked on a live ops product.

Reporting Structure: This role reports directly to the Art Director.

Work Arrangement: On-site. This role requires working on-site at the Activision headquarters in Santa Monica, California.

Growth Opportunities:

  • As a large company, Activision offers numerous opportunities for career growth and advancement.
  • With a focus on live operations content, this role provides the opportunity to work on ongoing projects and engage with a global audience.
  • Activision's diverse portfolio of franchises and games offers the chance to work on various projects and gain experience in different aspects of game development.

ASSUMPTION: While not explicitly stated, this role may offer opportunities for career progression, such as becoming a Senior Content Designer or Lead Content Designer.

🌍 Location & Work Environment

Office Type: On-site. This role requires working on-site at the Activision headquarters in Santa Monica, California.

Office Location(s): 3100 Ocean Park Boulevard, Santa Monica, California 90405, US

Geographic Context:

  • Santa Monica is a coastal city in Los Angeles County, California, known for its beaches, parks, and vibrant arts scene.
  • The city offers a mix of urban and suburban living, with a diverse population and numerous cultural attractions.
  • Santa Monica is home to many technology and entertainment companies, providing ample networking opportunities.

Work Schedule: Full-time. This role requires working full-time, with standard business hours Monday through Friday.

ASSUMPTION: While not explicitly stated, this role may require occasional overtime or weekend work to meet project deadlines.

πŸ’Ό Interview & Application Insights

Typical Process:

  • Online application submission
  • Phone or video screen with the HR department
  • Art test or portfolio review
  • On-site or video interview with the Art Director and/or other team members
  • Background check and reference check (if applicable)

Key Assessment Areas:

  • Portfolio or art test submission
  • Communication skills and cultural fit
  • Problem-solving skills and creativity
  • Understanding of the Call of Duty franchise and mobile game design
  • Ability to work collaboratively in a fast-paced environment

Application Tips:

  • Tailor your resume and portfolio to highlight your relevant experience and skills for this role.
  • Prepare a strong portfolio showcasing your character, weapon, and narrative design work, as well as any relevant mood boards or concept art.
  • Practice your communication skills and be prepared to discuss your design process and creative decisions during the interview.
  • Research the Call of Duty franchise and mobile game design to demonstrate your understanding of the role and industry.

ATS Keywords: Call of Duty Mobile, Content Designer, Character Design, Weapon Design, Narrative Design, Mobile Game Design, Live Ops, Global Audience, Art Director, Activision

ASSUMPTION: The interview process may vary depending on the specific needs of the team and the candidate's qualifications.

πŸ› οΈ Tools & Technologies

  • Adobe Creative Suite (Photoshop, Illustrator, After Effects)
  • Maya or other 3D modeling software
  • ZBrush or other sculpting software
  • Unity or other game engine

ASSUMPTION: The specific tools and technologies required may vary depending on the project and team needs.

πŸ‘” Cultural Fit Considerations

Company Values:

  • Innovation
  • Collaboration
  • Quality
  • One Activision
  • Inclusion
  • Integrity

Work Style:

  • Fast-paced and dynamic environment
  • Collaborative and team-oriented
  • Focus on creativity and innovation
  • Global perspective and understanding of diverse audiences

Self-Assessment Questions:

  • How do your personal values align with Activision's company values?
  • Are you comfortable working in a fast-paced, dynamic environment with tight deadlines?
  • How do you approach collaboration and working with diverse teams?

ASSUMPTION: Activision values a diverse and inclusive work environment, and encourages applicants from all backgrounds to apply.

⚠️ Potential Challenges

  • Working in a fast-paced live ops environment may require long hours and tight deadlines
  • Activision's global audience may present cultural and linguistic challenges when designing content
  • The competitive gaming industry may present challenges in maintaining a work-life balance
  • Santa Monica's high cost of living may present financial challenges for some applicants

ASSUMPTION: While these challenges exist, Activision offers numerous benefits and opportunities for career growth to support its employees.

πŸ“ˆ Similar Roles Comparison

  • This role is unique in its focus on live operations content for the Call of Duty Mobile franchise
  • Compared to other content designer roles, this position requires a strong understanding of the Call of Duty IP and experience with mobile game design
  • Career progression in this role may lead to opportunities in other franchises or game development disciplines within Activision

ASSUMPTION: While this role is unique, it offers numerous opportunities for career growth and development within Activision's diverse portfolio of franchises and games.

πŸ“ Sample Projects

  • Designing a new character or weapon for an upcoming in-game event in Call of Duty Mobile
  • Conceptualizing and writing narrative elements for a new game mode or map
  • Creating a mood board or concept art for a new cosmetic item or skin

ASSUMPTION: These sample projects are intended to illustrate the types of tasks and responsibilities associated with this role, but may vary depending on the specific needs of the team and project.

❓ Key Questions to Ask During Interview

  • Can you describe the team structure and how this role fits within the broader organization?
  • What are the most challenging aspects of working on live operations content for a global audience?
  • How does Activision support work-life balance for its employees?
  • What opportunities are there for career growth and development within the company?
  • How does Activision foster a diverse and inclusive work environment?

ASSUMPTION: These questions are intended to help applicants better understand the role, team, and company culture, but may vary depending on the specific needs and interests of the candidate.

πŸ“Œ Next Steps for Applicants

To apply for this position:

  • Submit your application through this link
  • Tailor your resume and portfolio to highlight your relevant experience and skills for this role
  • Prepare a strong portfolio showcasing your character, weapon, and narrative design work, as well as any relevant mood boards or concept art
  • Practice your communication skills and be prepared to discuss your design process and creative decisions during the interview
  • Research the Call of Duty franchise and mobile game design to demonstrate your understanding of the role and industry
  • Follow up with the hiring manager one week after submitting your application to express your interest in the role

⚠️ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.