π Core Information
πΉ Job Title: Content Designer - Call of Duty Mobile
πΉ Company: Activision
πΉ Location: Santa Monica, California
πΉ Job Type: On-site
πΉ Category: Entertainment Providers
πΉ Date Posted: May 23, 2025
πΉ Experience Level: 2-5 years
πΉ Remote Status: On-site
π Job Overview
Key aspects of this role include:
- Creating and implementing a vision for live operations content in Call of Duty Mobile
- Bringing characters, weapons, and narratives to life through innovative design
- Collaborating with various departments to ensure content aligns with overall game design and company goals
- Working in a fast-paced live ops environment with a global audience
ASSUMPTION: This role requires a strong understanding of the Call of Duty franchise and experience with mobile game design. Familiarity with a global audience is also beneficial.
π Key Responsibilities
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Conceptualize characters, weapons, and other assets with an emphasis on fast ideation and creative design through the use of mood boards and written briefs
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Work with Lead and Art Director to develop content from concept to final
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Conceptualize and help write narrative elements
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Consistently bring creative and fresh ideas to the table that will surprise and delight our player base
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Collaborate with various departments to ensure content aligns with overall game design and company goals
ASSUMPTION: This role requires strong communication skills and the ability to direct vendors and external partners.
π― Required Qualifications
Education: Not specified
Experience: 2+ years of working experience in a design role with at least one shipped product or having worked on a live ops product
Required Skills:
- Experience designing cosmetic assets for games
- Experience with establishing narrative or visual storytelling
- Comfortable developing visuals through the use of mood boards or concept art
- Strong communication skills
- Organization and self-management skills
- Passion for playing and making video games
Preferred Skills:
- Familiarity with Call of Duty IP and storylines
- First Person Shooter development experience
- Previous experience designing for mobile devices
- Familiarity with a global audience
- Narrative design experience
ASSUMPTION: While not explicitly stated, a bachelor's degree in a relevant field (e.g., Game Design, Art, or a related discipline) is typically expected for this role.
π° Compensation & Benefits
Salary Range: $29.81 - $55.14 per hour
Benefits:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
- 401(k) with Company match, tuition reimbursement, charitable donation matching
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs
- Relocation assistance (if required)
Working Hours: 40 hours per week
ASSUMPTION: The salary range provided is for hourly employees. Salaried employees may have a different range.
π Applicant Insights
π Company Context
Industry: Entertainment Providers. Activision is a global leader in the gaming industry, known for iconic franchises like Call of Duty, Skylanders, and World of Warcraft.
Company Size: 5,001-10,000 employees. As a large company, Activision offers numerous opportunities for career growth and collaboration.
Founded: 1979. Activision has a rich history in the gaming industry and has consistently delivered iconic game changers.
Company Description:
- Activision Blizzard, Inc. is one of the worldβs largest interactive entertainment companies, with operations across North America, Europe, and Asia.
- They are home to some of the most beloved entertainment franchises, including Call of Duty, Skylanders, World of Warcraft, Overwatch, Diablo, Candy Crush, and Bubble Witch.
- Their combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making them the largest gaming network on the planet!
Company Specialties:
- Video Games
- Entertainment
- Consumer Products
- Media
- Film and TV
- Gaming and Production
Company Website: http://www.activisionblizzard.com/
ASSUMPTION: Activision Blizzard has a strong focus on creating immersive and innovative worlds, with a diverse team working in an inclusive environment.
π Role Analysis
Career Level: Mid-level. This role requires 2+ years of experience in a design role with at least one shipped product or having worked on a live ops product.
Reporting Structure: This role reports directly to the Art Director.
Work Arrangement: On-site. This role requires working on-site at the Activision headquarters in Santa Monica, California.
Growth Opportunities:
- As a large company, Activision offers numerous opportunities for career growth and advancement.
- With a focus on live operations content, this role provides the opportunity to work on ongoing projects and engage with a global audience.
- Activision's diverse portfolio of franchises and games offers the chance to work on various projects and gain experience in different aspects of game development.
ASSUMPTION: While not explicitly stated, this role may offer opportunities for career progression, such as becoming a Senior Content Designer or Lead Content Designer.
π Location & Work Environment
Office Type: On-site. This role requires working on-site at the Activision headquarters in Santa Monica, California.
Office Location(s): 3100 Ocean Park Boulevard, Santa Monica, California 90405, US
Geographic Context:
- Santa Monica is a coastal city in Los Angeles County, California, known for its beaches, parks, and vibrant arts scene.
- The city offers a mix of urban and suburban living, with a diverse population and numerous cultural attractions.
- Santa Monica is home to many technology and entertainment companies, providing ample networking opportunities.
Work Schedule: Full-time. This role requires working full-time, with standard business hours Monday through Friday.
ASSUMPTION: While not explicitly stated, this role may require occasional overtime or weekend work to meet project deadlines.
πΌ Interview & Application Insights
Typical Process:
- Online application submission
- Phone or video screen with the HR department
- Art test or portfolio review
- On-site or video interview with the Art Director and/or other team members
- Background check and reference check (if applicable)
Key Assessment Areas:
- Portfolio or art test submission
- Communication skills and cultural fit
- Problem-solving skills and creativity
- Understanding of the Call of Duty franchise and mobile game design
- Ability to work collaboratively in a fast-paced environment
Application Tips:
- Tailor your resume and portfolio to highlight your relevant experience and skills for this role.
- Prepare a strong portfolio showcasing your character, weapon, and narrative design work, as well as any relevant mood boards or concept art.
- Practice your communication skills and be prepared to discuss your design process and creative decisions during the interview.
- Research the Call of Duty franchise and mobile game design to demonstrate your understanding of the role and industry.
ATS Keywords: Call of Duty Mobile, Content Designer, Character Design, Weapon Design, Narrative Design, Mobile Game Design, Live Ops, Global Audience, Art Director, Activision
ASSUMPTION: The interview process may vary depending on the specific needs of the team and the candidate's qualifications.
π οΈ Tools & Technologies
- Adobe Creative Suite (Photoshop, Illustrator, After Effects)
- Maya or other 3D modeling software
- ZBrush or other sculpting software
- Unity or other game engine
ASSUMPTION: The specific tools and technologies required may vary depending on the project and team needs.
π Cultural Fit Considerations
Company Values:
- Innovation
- Collaboration
- Quality
- One Activision
- Inclusion
- Integrity
Work Style:
- Fast-paced and dynamic environment
- Collaborative and team-oriented
- Focus on creativity and innovation
- Global perspective and understanding of diverse audiences
Self-Assessment Questions:
- How do your personal values align with Activision's company values?
- Are you comfortable working in a fast-paced, dynamic environment with tight deadlines?
- How do you approach collaboration and working with diverse teams?
ASSUMPTION: Activision values a diverse and inclusive work environment, and encourages applicants from all backgrounds to apply.
β οΈ Potential Challenges
- Working in a fast-paced live ops environment may require long hours and tight deadlines
- Activision's global audience may present cultural and linguistic challenges when designing content
- The competitive gaming industry may present challenges in maintaining a work-life balance
- Santa Monica's high cost of living may present financial challenges for some applicants
ASSUMPTION: While these challenges exist, Activision offers numerous benefits and opportunities for career growth to support its employees.
π Similar Roles Comparison
- This role is unique in its focus on live operations content for the Call of Duty Mobile franchise
- Compared to other content designer roles, this position requires a strong understanding of the Call of Duty IP and experience with mobile game design
- Career progression in this role may lead to opportunities in other franchises or game development disciplines within Activision
ASSUMPTION: While this role is unique, it offers numerous opportunities for career growth and development within Activision's diverse portfolio of franchises and games.
π Sample Projects
- Designing a new character or weapon for an upcoming in-game event in Call of Duty Mobile
- Conceptualizing and writing narrative elements for a new game mode or map
- Creating a mood board or concept art for a new cosmetic item or skin
ASSUMPTION: These sample projects are intended to illustrate the types of tasks and responsibilities associated with this role, but may vary depending on the specific needs of the team and project.
β Key Questions to Ask During Interview
- Can you describe the team structure and how this role fits within the broader organization?
- What are the most challenging aspects of working on live operations content for a global audience?
- How does Activision support work-life balance for its employees?
- What opportunities are there for career growth and development within the company?
- How does Activision foster a diverse and inclusive work environment?
ASSUMPTION: These questions are intended to help applicants better understand the role, team, and company culture, but may vary depending on the specific needs and interests of the candidate.
π Next Steps for Applicants
To apply for this position:
- Submit your application through this link
- Tailor your resume and portfolio to highlight your relevant experience and skills for this role
- Prepare a strong portfolio showcasing your character, weapon, and narrative design work, as well as any relevant mood boards or concept art
- Practice your communication skills and be prepared to discuss your design process and creative decisions during the interview
- Research the Call of Duty franchise and mobile game design to demonstrate your understanding of the role and industry
- Follow up with the hiring manager one week after submitting your application to express your interest in the role
β οΈ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.