A

Marcom Designer

Apple
Full-time
On-site
Cupertino, California, United States
πŸ“£ Marketing Communications (MarCom)

πŸ“Œ Core Information

πŸ”Ή Job Title: Marcom Designer

πŸ”Ή Company: Apple

πŸ”Ή Location: Cupertino, California, United States

πŸ”Ή Job Type: On-site, Full-time

πŸ”Ή Category: Design

πŸ”Ή Date Posted: June 24, 2025

πŸ”Ή Experience Level: 0-2 years

πŸ”Ή Remote Status: On-site

πŸš€ Job Overview

Key aspects of this role include:

  • Brainstorming, coordinating, and collaborating to bring Apple’s key design elements to life
  • Designing core brand communications for product launches and seasonal campaigns across various channels
  • Multi-tasking on design projects that require both conceptual and functional thinking
  • Reacting quickly to new information, opinions, and directions to strategically pivot when necessary

ASSUMPTION: This role requires a high level of creativity, adaptability, and strong communication skills to work effectively within a dynamic team and across various projects.

πŸ“‹ Key Responsibilities

βœ… Design, branding, photography, and art direction for core brand communications, including product launches and seasonal campaigns across retail, channel, packaging, and events

βœ… Ensuring the creative development and implementation of world-class communications

βœ… Tackling complex challenges with a systematic approach across a large set of design deliverables

ASSUMPTION: This role involves a wide range of responsibilities, requiring a versatile skill set and the ability to manage multiple projects simultaneously.

🎯 Required Qualifications

Education: Master's degree in Graphic Design, Digital Media Design, or related field

Experience: 1 year of experience in the job offered or related occupation

Required Skills:

  • Proficient in Adobe Photoshop, Illustrator, and InDesign for packaging and layout design
  • Proficient in Adobe Creative Suite for visual presentations
  • Applying compositional and image-making principles, including symmetry, color theory, and the rule of thirds
  • Editing, retouching, and refining images using image-making programs like Adobe Photoshop and Illustrator
  • Experience planning and executing design projects, brand identities, print work, and packaging
  • Experience using After Effects or a related motion program to bring brand and product imagery to life in motion
  • Sketching and proving out concepts with illustration tools such as Procreate
  • Experience presenting to leadership teams

Preferred Skills:

  • N/A

ASSUMPTION: While there are no specified preferred qualifications, candidates with additional skills in project management, team leadership, or experience working with 3D software may have an advantage.

πŸ’° Compensation & Benefits

Salary Range: $115,100 - $173,300/yr (based on experience and location)

Benefits:

  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Discounted products and free services
  • Tuition reimbursement for career-related education
  • Discretionary bonuses and stock options

Working Hours: 40 hours/week

ASSUMPTION: The salary range provided is an estimate based on industry standards for a Marcom Designer role at Apple. Actual compensation may vary based on individual qualifications and experience.

πŸ“Œ Applicant Insights

πŸ” Company Context

Industry: Apple operates in the highly competitive and innovative technology industry, focusing on consumer electronics, software, and online services.

Company Size: Apple is a large corporation with over 200,000 employees worldwide, offering extensive resources and growth opportunities for employees.

Founded: Apple was founded in 1976 by Steve Jobs, Steve Wozniak, and Ronald Wayne, revolutionizing the personal computer industry and expanding into various tech sectors.

Company Description:

  • Apple is known for its innovative products, including the iPhone, iPad, Mac, Apple Watch, and Apple TV
  • The company prioritizes design, simplicity, and user experience in its products and services
  • Apple is committed to sustainability and environmental responsibility in its operations and supply chain

Company Specialties:

  • Consumer electronics
  • Software development
  • Online services and digital content distribution
  • Retail and customer support

Company Website: apple.com

ASSUMPTION: Apple's focus on design, innovation, and customer experience is central to its success and sets high expectations for employees in all roles.

πŸ“Š Role Analysis

Career Level: This role is an entry-level to mid-level position within the design department at Apple.

Reporting Structure: The Marcom Designer will report to the Design Team Studio and collaborate with various teams across the organization.

Work Arrangement: This role is on-site, with the possibility of occasional remote work for specific projects or tasks.

Growth Opportunities:

  • Progression within the design department, such as senior designer or art director roles
  • Expansion into related fields, like user experience design or product design
  • Opportunities to work on high-profile projects and collaborate with cross-functional teams

ASSUMPTION: With Apple's extensive product range and global presence, there are numerous opportunities for growth and career development within the company.

🌍 Location & Work Environment

Office Type: Apple's headquarters, Apple Park, is a state-of-the-art, eco-friendly campus designed to foster collaboration and innovation.

Office Location(s): Cupertino, California

Geographic Context:

  • Cupertino is located in the heart of Silicon Valley, offering a vibrant tech industry and numerous networking opportunities
  • The area is known for its mild Mediterranean climate, with warm, dry summers and cool, wet winters
  • Cupertino is home to a diverse population and offers a mix of urban and suburban living options

Work Schedule: The work schedule is typically Monday through Friday, with some flexibility for project demands.

ASSUMPTION: While the work environment is collaborative and innovative, the fast-paced nature of the tech industry may require occasional overtime or weekend work to meet project deadlines.

πŸ’Ό Interview & Application Insights

Typical Process:

  • Online application and resume screening
  • Phone or video screening with the HR team
  • Design challenge or portfolio review
  • On-site or virtual interview with the design team and hiring manager
  • Final interview with senior leadership

Key Assessment Areas:

  • Portfolio and design skills
  • Creativity and problem-solving abilities
  • Communication and presentation skills
  • Adaptability and cultural fit

Application Tips:

  • Tailor your resume and portfolio to highlight relevant skills and experiences for this role
  • Prepare a strong design challenge or project that demonstrates your creativity and problem-solving skills
  • Research Apple's design philosophy and be ready to discuss how your work aligns with the company's values
  • Practice presenting your work and be prepared to discuss your design process and decision-making

ATS Keywords: Adobe Creative Suite, graphic design, digital media design, packaging design, brand identity, motion graphics, collaboration, multi-tasking

ASSUMPTION: The application process for this role may be competitive, requiring a strong portfolio and clear demonstration of relevant skills and experiences.

πŸ› οΈ Tools & Technologies

  • Adobe Creative Suite (Photoshop, Illustrator, InDesign, After Effects)
  • Procreate or other illustration tools
  • Microsoft Office or Google Workspace for collaboration and project management

ASSUMPTION: Familiarity with the latest design software and tools is essential for success in this role.

πŸ‘” Cultural Fit Considerations

Company Values:

  • Accessibility
  • Education
  • Environmental Stewardship
  • Inclusion and Diversity
  • Privacy
  • Quality
  • Safety
  • Vitality
  • World Peace

Work Style:

  • Collaborative and team-oriented
  • Innovative and forward-thinking
  • Results-driven and detail-oriented
  • Adaptable and responsive to change

Self-Assessment Questions:

  • How do your design principles align with Apple's commitment to accessibility and inclusivity?
  • Can you provide an example of a time when you had to adapt your design approach to meet changing project requirements?
  • How do you incorporate feedback and collaboration into your design process?

ASSUMPTION: Apple values diversity, inclusion, and collaboration, seeking candidates who can thrive in a dynamic, team-oriented environment.

⚠️ Potential Challenges

  • Managing multiple projects and deadlines simultaneously
  • Adapting to rapid changes in project scope or direction
  • Working in a highly competitive and innovative industry
  • Meeting the high design standards set by Apple

ASSUMPTION: The fast-paced nature of the tech industry and Apple's high design standards may present challenges for some candidates.

πŸ“ˆ Similar Roles Comparison

  • This role is similar to a Graphic Designer or Brand Designer position, but with a focus on marketing communications and a broader range of design deliverables
  • Compared to other design roles at Apple, this position offers the opportunity to work on a wide variety of projects across multiple channels
  • Career progression may include roles such as Senior Designer, Art Director, or moving into related fields like user experience design

ASSUMPTION: While this role shares similarities with other design positions, its focus on marketing communications and the breadth of design deliverables make it unique within the design department.

πŸ“ Sample Projects

  • Designing packaging for a new product launch, including branding, color schemes, and typography
  • Creating motion graphics for a promotional video or event, showcasing Apple's design language and brand identity
  • Developing a seasonal campaign for Apple's retail stores, incorporating print and digital design elements

ASSUMPTION: These sample projects demonstrate the range of design tasks and deliverables required for this role, showcasing the candidate's versatility and creativity.

❓ Key Questions to Ask During Interview

  • Can you describe a typical day or week in this role and how it might evolve over time?
  • How does this role collaborate with other design teams and departments within Apple?
  • What opportunities are there for professional development and growth within the design department?
  • How does Apple support work-life balance for its employees, particularly in a role with potential project-based fluctuations in workload?
  • Can you provide an example of a recent design challenge faced by the team and how it was addressed?

ASSUMPTION: Asking thoughtful questions during the interview process demonstrates the candidate's interest in the role and commitment to understanding the work environment.

πŸ“Œ Next Steps for Applicants

To apply for this position:

  • Submit your application through this link
  • Tailor your resume and portfolio to highlight relevant skills and experiences for this role
  • Prepare a strong design challenge or project that demonstrates your creativity and problem-solving skills
  • Research Apple's design philosophy and be ready to discuss how your work aligns with the company's values
  • Follow up with a thank-you note within 24 hours of your interview, reiterating your interest in the position and addressing any remaining questions

⚠️ This job description contains AI-assisted information. Details should be verified directly with the employer before making decisions.